Monday, March 31, 2014

Daggerfall

Daggerfall is an open world first person adventure RPG and the second game in the Elder Scrolls series. You adventure through a world that contains over 15000 locations of interest for the player to explore. The world is built out of a combination of pre-designed and randomly generated terrain, and some people have claimed that it is the largest overworld ever to be featured in a single player game, although some claim that due to the randomly generated nature of much of the terrain it shouldn't count. You can generate your own spells at the mages guild, a feature that is absent in future games in the series. Depending on your interactions with various factions in the world, your reputation in the game world will change, altering how different factions react to you. Combat is all in real time and features a mix of melee and magic powers. The game is very old and therefor only runs on DOS, however Bethesda kindly includes very specific instructions on how to install an emulator and get the game running. For those of you who don't want to go through the bother of installing an emulator, DaggerXL is a mod being developed to make Daggerfall run natively on modern machines. As of right now DaggerXL is not feature complete, although the site does claim that it is 98% of the way to being a playable alpha.

My opinion: Daggerfall is fantastic, just like all the other games in the Elder Scrolls series. The games amazing size and scope are both it's greatest virtue and it's greatest weakness. You will never run out of things to do in Daggerfall, but you will also probably find that most of what you're doing is fairly repetitive.  Large portions of the game look nearly identical due to the way the game is generated, and while there are over 750,000 NPCs the amount of actually unique NPCs is far, far less. I enjoyed playing it though, and I think it's pretty cool that one of the largest games ever is being given out for free.

Daggerfall is by Bethesda. You can get it here. DaggerXL is a mod created by the XL Engine team. You can get it here.

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